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Old 02-04-2011, 05:35 PM   #21
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So I had a question regarding the kick. I am trying to understand the recoil numbers. Take the M14 for example. It has 40 both to the left and right, so it will focus at zero, but the sights have equal chance of jumping either way. I get that.

Now, take for example the FAL, where it has 70 to the left and 50 to the right. Does this mean it will always go to the left by 10? And if so, 10 what? Pixels, bullet-widths?? This is an awesome chart, I just want to make sure I am interpretting the recoil numbers correctly so I know how each gun will (or should) behave.

Give me an @-mention so I know when a reply is posted. Many thanks in advance!!
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Old 02-09-2011, 01:43 PM   #22
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Wow that is really in depth on all the guns of COD Black Ops. Thanks for the information! It is good to see how to better use a gun.
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Old 02-20-2011, 11:00 PM   #23
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Wow....Thats pretty helpful and cool. (:
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Old 02-22-2011, 11:03 AM   #24
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thats alot to take in but im still sticking with my galil silencer
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Old 03-13-2011, 01:05 AM   #25
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Cool Just a little extra...

Weapon groups (according to recoil), which you might want to consider using to keep consistant accuracy, are:

Assult Rifles:
  • M16, Aug, AK47, Commando (all average a recoil of 15 Up and 0 right or left besides M16- 10 Up)
  • Enfield, Galil, Famas, G11 (all average a recoil of 20 Up and 25 right)
Side note on M16 group: I put the M16 in there and first because it trains the player to get their crosshairs on the oppenent before firing. With this class it is especially important to learn this basic skill; because with no side recoil it can sometimes prove difficult to fire and then move your sights onto the oppenent (AK47 nose bounce- hard to find oppenent once firing).

Submachine Guns:
  • MP5K, Uzi, MPL (all average recoil within 5 Up and R&L average recoil)
  • Skorpion, Uzi, AK74u (all average no Down recoil)
  • Mac11, PM63, Spectre, Kiparis (all average a recoil of 20 Up and 25 Right)
This isn't anything set in stone; but, it can help players get a feel for what kind of recoil and gun group they perfer.
This is based off this section, just thought i'd add some points and prove them with facts from this post.
I have weighed the positives and negatives on bascially all weapons according to the weapon stats above and have concluded which ones would benefit you in specific game types and/or situations.
If you have any questions, Message Me!
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Old 03-20-2011, 11:39 PM   #26
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Very nice never seen one of these before thank you!!!
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Old 03-23-2011, 10:44 AM   #27
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It helps but sometimes u just wanna direct it all lol
U start to use guns u gate for damage reasons

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Old 05-16-2011, 05:00 PM   #28
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This will definitely help me...I'm kinda running out of classes to try, so I'll see what I can do with this...
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Old 05-17-2011, 10:58 PM   #29
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My favorite gun has to be the Commando, but I really am liking the Galil and so I have been using that quite a bit.
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Old 08-20-2011, 07:24 PM   #30
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its funny cause i always thought the famas recoiled up and to the right lol
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