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Old 11-18-2010, 02:29 PM   #1
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Default Black Ops Spawn System

Treyarch isn't ignoring... they'll work on the spawn system and need your help... go let them know your thoughts there but here's what was said:

Quote:
I am back in town and trying to get to the bottom of the spawning issues.

Let me explain how spawning generally works. The spawn system is trying to pick the best spawn from all the available spots. Each spawn has a "score" or "rating" that is constantly being modified based on what is going on around that spawn. Many things can impact the rating of a spawn.

For example, a teammate who recently died would temporarily lower the value of a spawn. Spawns in the path of a Napalm strike should have their values lowered significantly. Etc., all. The complete list of things that modify the value of a spawn is large.

No spawn can ever by 100% eliminated as a choice, because we have to spawn you even if it is less than ideal. It's unfortunate when you spawn directly in front of someone like this video shows (YouTube - Epic spawn fail - Call of Duty Black Ops :]). That shouldn't happen.

During development, we had the spawns running with a low error rate. 98 to 99% of the time for most maps (small maps like Nuketown are an exception) when you spawned you were not killed or injured or able to injure someone within 3 seconds of spawning. The game was instrumented and we were logging this. Our spawn debug tools are the best they have ever been, so I'm disappointed and want to see if we can sort this out.

Please don't bother linking in Nuketown videos. That map is too small to use as the basis for evaluating what is wrong. Use Summit, Launch or Radiation.

The videos are helpful but they just show one bad spawn. They don't help us understand why that spawn point was chosen by the game over another. In order to get to the bottom of that, I need to see "the big picture" of what is going on in the entirety of the map. Please make your video as detailed as possible. Freeze time. Show us the entire map. Were killstreaks in the sky? Where are they aiming. Show me all the players from both teams and any skull (recently deceased friendly) icons.

Hopefully, that makes sense.

For our part, we have re-enabled the spawn logging (this is only something we can do in development, not on the live servers, unfortunately) and are now building up a match library so we can evaluate further.

Please remember what I said before. If we can find and reproduce the steps that causes the error we can fix it.

David 'Vahn' Vonderhaar
So don't just bitch about it... upload the video to your file share and get it on YT and give overheads of what's going on in the other areas of the map to see if there just happened to be no good spawn.

Chances are maybe they just need to update the weight on a couple variables but they need detailed information and overviews of the entire map not just your point of view... who knows maybe that was the best spawn at the time.
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Old 11-18-2010, 02:36 PM   #2
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great idea, hope people help with this getting this fixed.
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Old 11-18-2010, 02:49 PM   #3
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It a great idea but maps are also a problem when it comes to spawns
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Old 11-18-2010, 02:49 PM   #4
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This post should be stickied or bumped religiously to avoid anymore "spawning system sucks!" threads
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Old 11-18-2010, 02:53 PM   #5
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Quote:
Originally Posted by elhuevosdeep View Post
This post should be stickied or bumped religiously to avoid anymore "spawning system sucks!" threads
Or the threads can just be closed by a mod. lol
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Old 11-18-2010, 02:53 PM   #6
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Spawn system sux
cant provide proof
just take my word lol
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Old 11-18-2010, 02:58 PM   #7
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The spawns really dont bother me too much at all...a lot of times when i spawn in front of somebody im able to engage him before he engages me. I check my 6 everytime i spawn and when someones there i usually get them. So the spawns arent really a problem to me...

Im not trying to toot my own horn but....*toot toot*
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Old 11-18-2010, 03:16 PM   #8
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Nice. I'm glad they are listening!!
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Old 11-18-2010, 03:56 PM   #9
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they just made over 360 million dollars. they don't care about were you spawn.
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Old 11-18-2010, 03:58 PM   #10
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Quote:
Originally Posted by OXbrother View Post
they just made over 360 million dollars. they don't care about were you spawn.
Yeah they do. You think treyarch is going out of business after this game? No. So if they want to keep making sales for future games they need to fix their present games or their sales will go down in the future
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