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Thread: Black Ops 2: ALL Multiplayer Info - Gameplay, Perks, Scorestreaks, Weapons and MORE!

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    Default Black Ops 2: ALL Multiplayer Info - Gameplay, Perks, Scorestreaks, Weapons and MORE!



    With Gamescom happening right now, Black Ops 2 information is being released everywhere. This thread will be covering and bringing all the latest information. With help from Charlie INTEL and Youtube, all information will be brought to this thread. If new information, videos, images etc. are released, please post in a reply so that everything is in one place.


    Let's start with the Gameplay, the first video being an Interview with David Vonderhaar as well as showing gameplay of various maps - Cargo, Turbine, Aftermath and Yemen.







    New information that will be covered:

    Weapons, Perks and Killstreaks
    10-Point Create-a-class
    Wildcards
    Gamemodes
    and more!



    10-Point Create-a-class
    Pick 10 lets players take any 10 pieces of content from the game, including weapons, weapon attachments, perks, grenades or equipment, and assign them to a pre-determined slot."

    Livestreaming
    You can now livestream from your console.

    New Gamemodes
    Hardpoint
    - King of the Hill moving hot zone
    Multi Team Deathmatch -6 Teams max, 18 Players

    Leagues
    Leagues are a skill-based matchmaking system that puts players into divisions based on skill.

    Scorestreaks
    -The new killstreak system based on points.
    -There are 22 score streaks in the game.

    Wildcards
    -”Uses one of the 10 allocation points, let you “bend the rules”. They can let you take two perks from the same category, or add a third attachment to your gun.

    Returning:
    -Combat Training
    -New Theater Mode
    -Wager Matches
    -Emblem Editor

    Ranks:
    10 Prestiges, 55 Levels






    Weapons, Perks, Attachments and Scorestreaks

    Primary Weapons

    Assault Rifles

    AN-94
    SMR
    M8A1
    Type 25
    SA58
    Sig 556
    SCAR-H


    Shotguns

    m1216
    Seiga 12
    R870-MCS


    Light Machine Guns

    LSAT
    QBB-LSW
    Mk 48


    Sniper Rifles

    DSR-50
    SVU-AS
    Ballista
    Special


    Assault Shield


    Sub-Machine Guns

    MP7
    Chicom QCB
    PDW-57
    Skorpion EVO 3
    MSMC


    Secondary Weapons


    Launchers

    SMAW
    RPG
    FJH-18AA


    Pistols

    KAP-40
    Tac-45
    Executioner
    u23-R


    No Weapon Equipped

    Combat Knife



    Primary Attachments (Assault Rifle Only)

    Reflex Scope
    ACOG
    Target Finder — Sight which highlights enemies when they enter the field-of-view
    Hybrid Optic
    Suppresser
    Fast Mag
    Adjustable Stock
    Quickdraw
    Grenade Scanner
    Millimeter Scanner
    Grenade Launcher
    Select Fire
    FMJ
    Extended Clip


    Secondary Attachments (Pistol Only)

    Reflex
    Suppressor
    Extended Clip
    Fast Mag
    FMJ
    Dual Wield
    Laser Sight


    Perk 1

    Flak Jacket — Take less explosive damage.
    Ghost — Cannot be detected by enemy UAVs while moving.
    Blind Eye — Unaffected by AI-controlled perks.
    Hardline — Receive bonus score points.
    Lightweight — Move faster, take no damage from falling.


    Perk 2

    Hard-wired — Immune to counter-UAV and enemy EMPs.
    Scavenger — Replenish ammo and grenades from fallen enemies.
    Cold-blooded — Resistance to targeting systems including Dual Band, Target Finder, Sensor Grenades and player-controlled aircraft.
    Toughness — Flinch less when shot.
    Fast Hands — Swap grenades faster, use grenades and equipment faster, and safely throw back frag grenades.


    Perk 3

    Engineer — Show enemy equipment in the world, delay explosives and re-roll and booby trap care packages.
    Dead Silence — Move silently.
    Extreme Conditioning — Sprint for a longer duration.
    Tactical Mask — Reduce the effect of flash, concussion and shock charges.
    Awareness — Enemy movements are easier to hear.
    Dexterity — Climb ladders and mantle over objects faster, recover from melee faster and aim faster after sprinting.


    Lethal Grenades

    Grenade — Produces lethal radius damage upon detonation.
    Semtex — Grenade that sticks to surfaces before detonating.
    Combat Axe — Retrievable axe that causes instant death upon impact.
    Claymore — Directional antipersonnel mine that triggers a proximity-based explosion.
    C4 — Plastic explosive device that can be set and triggered remotely.
    Bouncing Betty — Proximity mine that launches into the air before detonating. Can be avoided by crouching or going prone.


    Tactical Grenades

    Sensor Grenade
    Flashbang
    Concussion
    Shock Charge — A deployable charge which stuns enemies that enter its proximity.
    EMP Grenade
    Tactical Insertion
    Smoke Grenade
    Black Hat PDA — Hack equipment and care packages, or disable enemy vehicles.
    One additional point can be spent on any tactical grenade to bring two of the same type into battle when you spawn.


    Wildcards

    Primary Gunfighter — Allows a 3rd attachment for the primary weapon.
    Secondary Gunfighter — Allows a 2nd attachment for the secondary weapon.
    Overkill — Take a primary weapon as your secondary weapon.
    Danger Close — Take a second Lethal.
    Perk 1 Greed — Take a second Perk 1.
    Perk 2 Greed — Take a second Perk 2.
    Perk 3 Greed — Take a second Perk 3.
    Tactician — Take a Tactical grenade in place of your lethal Grenade.


    Scorestreaks

    RCC — 325 points — A remote-controlled car packed with explosives.
    UAV — 375 points — Shows enemies on the mini-map.
    Hunter Killer — 400 points — Airborne drone that seeks out and destroys a nearby target.
    Care Package — 450 points — Air drop a random Scorestreak.
    Counter-UAV — 475 points — Temporarily disables enemy radar.
    Guardian — 500 points — Projects microwave field which stuns and impairs enemies.
    Hellstorm Missile — 525 points — An air-to-surface missile which can be scattered into a cluster bomb while falling.
    Lightning Strike — 550 points — Launch a coordinated lightning strike on three locations.
    Death Machine — 600 points — Your own personal handheld mini-gun.
    Sentry Gun — 650 points — An automatic sentry gun which can be remote-controlled.
    War Machine — 700 points — Grenade launcher with rapid, semi-automatic firing.
    Dragonfire — 725 points — Remote-controlled quad-rotor with lightweight machine gun.
    AGR — 800 points — Air drop an autonomous ground robot that searches for and destroys enemies and can be remote controlled.
    Stealth Chopper — 850 points — Call in a stealth helicopter which does not appear on the enemy’s mini-map.
    Orbital VSAT — 900 points — Shows both enemy position and direction on the mini-map, cannot be shot down.
    Escort Drone — 1000 points — Get personal air support from an escort drone.
    Warthog — 1025 points — Jet aircraft that provides close air support with several strafe runs.
    EMP Systems — 1050 points — Temporarily disables enemy electronics.
    Lodestar — 1150 points — Lase missile targets remotely from the Lodestar.
    VTOL Warship — 1200 points — Be the gunner of a powerful VTOL Warship.
    Canine Unit — 1275 points — Attack dogs that hunt down the enemy.
    Swarm — 1400 points — Call in a swarm of lethal Hunter Killer drones that search and destroy enemies.




    Last edited by aadamstewartt; 08-15-2012 at 07:58 PM.




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    Thanks for posting the info! I'm so happy all the good stuff from Black Ops 1 is returning. Even the Death machine.


    From reading I hope this will be awesome with the anti-camping tools.


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    Nice job. This game should be fun. I hope that last stand and the MOAB stay away!

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    Thanks for the info! Is this gonna be a discussion thread too?

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    MORE Gameplay. (Unable to add to original post)












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    Quote Originally Posted by gmrgrl4life View Post
    Thanks for the info! Is this gonna be a discussion thread too?
    No problem. Yes of course, discuss away!




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    Metal Head First Sergeant: 1000 posts

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    I like what I am seeing so far. I like it a lot!

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    This all looks awesome except ghost


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    I definitively want to discuss about this. I'm very happy tomahawk is back, I'm also very happy about last chance out of the game.

    I really want to know about the new game modes, they look so cool! I'm very excited for this game, it's gonna be awesome, and it looks like the improved on the quick scoping!

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    I'm watching some of the game play and let me just say the the audio is AMAZING!!! This is by far the most realistic sounding COD yet. It's not par with what the battlefield series perfected 3 games ago.

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