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Old 09-09-2010, 10:21 AM   #11
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So... I don't complain if someone does it to me because I am sure as hell not going back to that spot they are camping if they killed me at least twice. I'll get something that will take them out.
tubes/stun/flash/nades/killstreaks(like pred) are my fave to kill those pesky campers :P many these days arnt smart enough to place 1 clay then place another after they get stunned/flashed so this way they atleast have a chance to stay alive. and they also get easy kills because the enemy will think that the clays are stunned and creep into the room really slow and BOOM
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Old 09-09-2010, 11:19 AM   #12
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I completely disagree with the idea of care packages counting toward killstreaks. Say you get a chopper gunner in a care package. You use the chopper gunner, and it gets you enough kills to get an emergency airdrop. You call in the emergency airdrop, and it gets you a predator, a harrier strike, and a pave low. All three of those combined EASILY gets you to 25 kills. That's 4 kills with a weapon, and 21 kills with air support. Nuke's shouldn't be that easy.

Claymores, however, definitely should count. For starters, you only get one of them, and if you don't have scavenger, it's a one-and-done deal. If you do have scavenger, everytime your claymore gets a kill, you have to go and get the scavenger pack and place another claymore. If claymore kills shouldn't count, neither should grenade kills. In my eyes, it takes MUCH more skill to place a claymore correctly than it is to throw a grenade in a random direction. Most of my claymores get run through anyway since so many people are whoring marathon/lightweight classes these days.
I dont think care packages should count but I think sentry guns should
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Old 09-09-2010, 11:24 AM   #13
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I think Claymores should. Care Packages, no
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Old 09-11-2010, 04:39 PM   #14
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They should count in MW2 but I wouldn't mind seeing it change in Black Ops
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